News The Club The Game Social
Primer Shots Strategy Jargon

Tiddlywinks recording systems

These systems provide a way to record shots and outcomes in winks games. They are absolutely not in general use, but then we haven't normally had the community split by a COVID-19 lockdown, either, so maybe they'll catch on.


Key to the Bonham Recording System

The Recording System was first described in Winking World 5, and further illustrations have appeared in subsequent WWs. This is a complete list of the abbreviations etc. as they stand in summer 1964 (slightly modified in 2020 for easy transcription to unicode).

r small red out from base R large red out from base
moves towards the pot moves away from the pot
→ ... moves towards ... ↔ ... moves away from ...
leaves the mat t tokens
x ... squops ... m ... misses ...
* comes off the top of the pile * ... frees ... from the pile by desquopping
⤷ ... dives under ... ↘ ... bombs ...
Δ adjusts, consolidates or positions
... f ... is freed. Used with various "action" shots.
: ... becoming ... Used after involved desquops etc.
g3 the pile of 3 winks whose top one is small green.
g(g3) the small green on top of such a pile.
Rg4 the pile of 4 winks whose uncovered ones are large red and small green.
R(Rg4) the large red on top of such a pile.
b[Y5] the small blue inside a pile of 5 winks whose top one is large yellow.
m-pot tries to pot, but misses ? and ! are used as in Chess; meaning a bad or doubtful shot, and a good shot, or tactics, respectively.
pots pots successfully
f.t.3 free turn no.3
T.L. Time Limit
Note 1 Any approach of a wink by an oppposition wink is considered as an unsuccessful squop, and the notation ...m... used.
Note 2 The term r x Y4 is understood to mean that red covers the top wink; the pile becomes r5. Similarly ...Y4 (where ... is any action) may also be written ...Y(Y4).
However, the term Y(Y4)... is not abbreviated to Y4 ...

Special notation /

/ near. Within about 75% chance of squopping distance. Nearness to the opposition indicates probably being squopped. The use of / is shown in the examples below.
The comma One shot may have more than one action to describe. Thus, r ↘ b2 is the first action, and b * might be the second action. These are separated by a comma, thus r ↘ b2, b * is the complete shot, leaving three separate winks. Another example — say red fires from base and leaves the mat. This is r, ↓ whereas r ↓ would be a small red already in the playing area being fired off the mat. Again, blue out from the base and squops green is b, x g
The semi-colon is used to separate two shots, e.g. y pots, y m-pot
The space The position of the space when / is used is vital; it is best shown in the examples below.
Subscripts r21 the pile r2 that was formed first. r22, r23 etc.
yd yellow fired from base landing very far from the centre.

Examples

r, /b = red fires from the base and lands near small blue.
r/b x g = red that was near blue squops green.
r Δ /y2 = red positions himself near y2
r/yg x g = the red equally near yellow and green squops green.
r/b m y/g4 = the red near blue misses the yellow near g4.
r m y, /g4 = red misses yellow, landing near g4.
r m y, /r/b = red misses yellow, landing near the red near blue.

Alternative notation by the web site maintainer

Situations

r A small red wink flat on the mat
G A large green wink flat on the mat
y A small yellow wink flat on the mat which will take the next action
b/Y A small blue wink on a large yellow wink
rg Small red and green winks side by side (close enough to be bridged) on the mat
r ≈ g A small red near a small green on the mat (too far to bridge, trivially close to squop)
r g A small red and green wink at moderate distance, flat on the mat (common squopping distance)
r ↔ g Small red and green winks at significant distance (a squop would be unexpected), flat on the mat
(Rg)/y A large red and small green, both on a small yellow - disambiguate with parentheses
r/(yy) A small red on a doubleton of two small yellows
(r/y)y A small red on a small yellow, next to another small yellow
(b/y)/r A small blue on a small yellow on a small red
b/(y/r) A small blue on a small yellow on a small red, the blue is also over the red
(r(g/b))/y A small red and (a small green on a small blue) on a small yellow
(r/y1)(b/y1g) A small red over a small yellow next to a small blue over the same small yellow and a small green
/g A small green behind the baseline
|b A small blue at the edge of the mat
U The pot
gU A nurdled small green
g ≈ U A small green at phonecard distance
g U A small green at moderate potting distance
g ↔ U A small green at long range from the pot

Actions

rr A small red flat on the mat plays to another position flat on the mat; winks in motion are in bold face (underlining may be substituted if recording by hand, but bold is easier to see in typeset text)
g b ⥬ g/b A small green flat on the mat squops a small blue which was flat on the mat and at moderate distance
y ↔ b ⇥ yb A distant small yellow flat on the mat lands adjacent to a small blue, also flat on the mat (presumably misses short)
y b ⤳ by A small yellow flat on the mat flies over a small blue, also flat on the mat, and lands adjacent (presumably misses long)
r/y ≈ g ⥬ r/y/g A small red on a small yellow bristols successfully onto a small nearby green
R y/b ⥬ R/y b Large red gets a knock-off and squop of yellow on blue
R y/b ⥬ R/b y Large red gets a knock-off of yellow but remains on blue
R y/b ⥹ y/(Rb) Large red attacks a yellow on blue and subs under yellow
R ↔ y ↝ Ry Large red distant from small yellow rolls and lands near the yellow
R y/b ⇘ R y ≈ b Large red behind the baseline bombs a yellow on blue; red lands at a moderate distance, yellow is knocked off but stays near blue
R/g ⇗ R ↔ g Large red on small green docks the small green
R/g ⇗ R ↔ |g Large red on small green docks the small green off the mat
/g ↴ |g Small green brings in but flies straight off the mat
/y ↝ ↴ |y Small yellow brings in but rolls off the mat
b ↔ U ⤵ ↴ |b Small blue attempts a distant pot, misses long and goes off the mat
r ≈ U ↷ r/U Small red from phonecard distance potted
r U ⤸ rU A pot attempt by a moderate-distance small red, missing short and nurdled
r U ⤵ U ↔ r A pot attempt by a moderate-distance small red, missing long and distant
r U y/b ⤵ ⇘ r/y/b Small red bombs a yellow-on-blue squop over the pile and lands on
r Uy/b ⤸ r/y/b Small red calypso onto yellow-on-blue by the pot
/YY/U Big yellow Penhaligon
r ≈ Y/bY/r ↔ b John Lennon - big yellow docks blue and squops red
Y/b ≈ r ⥬ b Y/r Play across - big yellow plays off blue onto red
Y/(r/g) ≈ b ⥭ Y/r ≈ g/b Yellow over red over green plays the green onto a nearby blue, keeping red
b ≈ Y/(r/y) U ↷ Y/U r/b ≈ y; y U ⤵ U y Big yellow over red and yellow pots, putting the red on a nearby blue; the freed small yellow misses long in the next shot of the same turn
B ⥁ Blue passes or misses a turn
BB Time expires after big blue snooves (a @ can be used in handwritten text)
2: BB Big blue snooves in turn 2
g ↔ b ⥬ g/b! A distant small green flat on the mat squops a small blue which was flat on the mat; this was unexpected
y/b r ⥄ b y/r? A small yellow plays off a blue onto a nearby red; this is tactically questionable
r ≈ U ↷ r/U* Small red from phonecard distance potted; red pots out
g b ⥬ g/b#2 A small green flat on the mat squops a small blue which was flat on the mat, causing a squop-up with 2 free turns (in the new money)
A comma can be used to describe two outcomes of the same shot