Cambridge University Tiddlywinks Club has been the home of the modern adult game of tiddlywinks since 1955. In this time, it has seen hundreds of members, numerous World Champions and the development of the game to a global sport.
CUTwC is open to members of the University of Cambridge and other educational establishments in Cambridge (the one in the UK — interested members of Harvard, MIT etc. should contact NATwA). Anyone interested in learning about the game, about how a child's game could occupy the minds of graduates and lecturers, about what might drive someone to be involved in tiddlywinks, or in how to get a World Rating is welcome to attend and be shown the ropes.
After attending three meetings, you may be encouraged to pay to join the Club — which will cost you £3.88 if you are a new student member. You may notice this is one of every (non-commemorative) coin of the realm; yes, membership was at one point £1.88½. Membership fees can be paid to the Treasurer at any meeting, and will afford you the right to vote (or not vote, as you prefer) for members of the Committee at the AGM, allows you a discount at the Club Dinner, may gain you a term card, and will stop people pestering you to join.
CUTwC meets on Wednesday evenings at 7:30pm. See the site home page for the venue, which tends to change by event and sometimes term. (Meetings are normally held in Selwyn College, but during COVID-19 times they are being held virtually, via Zoom.)
These logos are available for CUTwC-related content.
There is not really an "official CUTwC logo"; we're still thinking about it.
These are from 2020.
Squarer/abbreviated version.
These are from 2020.
Note: The glow uses transparency within the image, which isn't ideal for all uses; it's necessary in a favicon, where we can't do anything else.
Note: In these, the glow is a post-process effect, which is nicer for layout (it allows overlapping other objects), but Safari sometimes clips the filter edge, so it's a little fragile:
these use a Cambridge Blue rgb(163,193,173) drop shadow (tripled for density).
This is a hand-drawn version (which has a few rough edges if you look closely) - but it's vector art, so it should scale if you need smooth edges. SVG glow first, then CSS glow.
This dates to the 1980s.
These date at least back to the 1960s.